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Product ownership, roadmap theory, lifecycle, kill criteria

One accountable owner

A product needs one accountable owner. Not one builder; one person who owns:

WHO IT IS FOR
WHY IT EXISTS
WHAT GETS BUILT
WHAT DOES NOT
PRIORITY
OUTCOME
ECONOMICS
ROADMAP
SUCCESS

Without ownership the roadmap becomes a collection of stakeholder requests. The corpus states the estate is solo-operated: the founder is the owner of every product unless a definition names someone else with their agreement. Agent roles (MAYOR, WITNESS, REFINERY lanes) execute; they do not own products.

Vision, strategy, roadmap, backlog, release plan

These are five artifacts. Keep them separate:

Artifact Answers Lives in
Vision What world exists when this works products/<Product>/Vision.md
Strategy Which bets, in what order, and what we will not do Vision.md or the definition
Roadmap Outcomes and betting sequence over time products/<Product>/Roadmap.md
Backlog Candidate work, unordered Beads
Release plan What ships when GitLab milestones, release train

A roadmap represents outcomes, problems, and a betting sequence, not Feature A, B, C. A roadmap is not a promise to build everything listed.

Lifecycle stage decides priorities

Discovery: learning per dollar. Validation: first payment. Introduction: references. Growth: repeatable acquisition and retention. Maturity: margin and moat. Decline: decide, do not roadmap. Retirement: migration path and archive with evidence.

Kill criteria

Every definition includes kill criteria with a number, a threshold, and a date, plus the exit decision options: sell, validate with prospects, defer, stop. Write them before enthusiasm makes them impossible to write. See mvp-validation.md.

Rules of thumb (enforceable)

  • Start with the problem, not the implementation.
  • A user is not necessarily a buyer.
  • A feature is not a product. Infrastructure is not automatically a product.
  • "Everyone" is not a target audience.
  • If everything is a priority, there is no strategy.
  • Demand is stronger evidence than compliments. Payment is stronger than survey enthusiasm.
  • Distribution is part of the product strategy.
  • The best product does not necessarily win; the product people understand, trust, discover, and adopt often does.
  • Brand reduces the cost of explanation. Price communicates positioning.
  • Usage is not value unless it produces an outcome.
  • Revenue without margin may be a liability. Growth without retention is leakage.
  • An MVP tests uncertainty; it does not merely reduce scope.
  • Do not automate something nobody wants. Do not scale before proving repeatability.
  • No new repo. Curate what exists.